Official Xbox 360 Magazine - Play new games every month with the UK's number one Xbox 360 magazine
BioShock 2 - Xbox 360
BioShock 2 360
REVIEW: He's back! Has Daddy still got the moves?
Sunday Supplement - Xbox 360
Sunday Supplement 
FEATURE: Bayonetta as Terminator and more!
How Not To Play Modern Warfare 2 - Xbox 360
How Not To Play Modern Warfare 2 
FEATURE: Mostly based on OXM Monobrow's play
AvP Multiplayer Demo - Verdict - Xbox 360
AvP Multiplayer Demo - Verdict 
FEATURE: We cover both the good and the bad...
Follow our Twitter feedOn the site today - Features: The Secrets of Wet http://bit.ly/9Bjyq3

News

New Banjo Kazooie was originally a platformer

Nuts & Bolts began life as a platform game but "it didn't fit in today's market."
Rare's Neil Harrison says that Banjo Kazooie: Nuts & Bolts did start life as a platformer.

Advertisement:
While Nuts & Bolts centres around creating your own customised vehicles, development didn't always push in that direction.

"What we didn't want to do was to just do another Banjo Kazooie which was exactly the same and that's actually we started doing at the beginning," explains lead technical artist Neill Harrison.

"We thought well, we'll just do another platform game as Banjo Kazooie. We did that for a bit and as gamers and as developers, it just felt a little bit stale. It felt like it didn't fit in today's market. With the 360, there's just so much more we can do, we thought we'd try something different."

Check back later today for the full interview with Rare's Neill Harrison and Elissa Miller.

OXM.co.uk