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News

Bungie's "biggest regret" is no matchmaking in Firefight

But Reach will "make up for it", says studio
Bungie has told OXM that its biggest regret from the whole Halo series is the lack of matchmaking in ODST's Firefight mode - which it said it simply didn't have time to fix.

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Speaking in anticipation of the launch of Halo: Reach later this year, community boss Brian Jarrard said that the firm would "love" to be able to go back in time and fix the issues fans had with the multiplayer - and said it's probably the reason ODST isn't as popular as other Halo games.

"I regret not being able to go back and make Firefight in ODST work and have match-making," he told us. "I think we would have loved to have done that. We've heard it from the fans, we've heard it from the press. It's definitely something we'd have loved to be able to do but we didn't have the scope on the project. We didn't have the time.

"We accomplished a tremendous amount, but that's probably the reason ODST isn't being played as much right now as we'd like. It has had a shorter lifecycle than any of the Halo titles before. But Reach is our big chance to make up for some of those things. "

You better believe it. Check out OXM sister site CVG next week for a full, exclusive Bungie interview.