Opinion has started coming in that Ghostbusters looks far better on Xbox 360 than PlayStation3, prompting developers Terminal Reality to explain why.
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After Lens of Truth compared the versions and found out the 360 version looked far nicer, along with GameZine backing up their findings, Terminal Reality explained to Joystiq why this was the case.
"For the record, the PS3 version [of Ghostbusters] is softer due to the 'quincunx' antialiasing filter and the fact we render at about 75% the resolution of the 360 version," the developers explain. "So you cannot directly compare a screen shot of one to the other unless you scale them properly. The PS3 does have less available RAM than the 360 - but we managed to squeeze 3 out of 4 textures as full size on the PS3."
So there you have it. 'You cannot directly compare' we're told, even though Terminal Reality admits that the PS3 does have less available RAM and renders at a lower resolution.