07Feb 2012

Schafer: "I've pitched Psychonauts 2 several times, but nobody wanted it"

Double Fine boss would "love" to make a sequel

You want Tim Schafer to make Psychonauts 2. I want Tim Schafer to make Psychonauts 2. Tim Schafer wants Tim Schafer to make Psychonauts 2. So what's stopping us? Publishers. Stupid dirty rotten publishers with their stupid dirty rotten money-making priorities.

"I mean I get a lot of, on Twitter or whatever, daily questions about Psychonauts 2," Schafer told Digital Spy in a recent interview. "And I would love to do Psychonauts 2, I've actually pitched that to publishers several times and no-one has taken the bait so far.

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Schafer's had a tough time appeasing the faithful. "So it is hard because fans often don't know how the business works, with the difference between a developer and a publisher, it's hard to explain that. I'd love to do that game, but I'd have to convince someone to just give me a few million dollars, that's all."

There's also the innovation vs iteration question to consider. "If I did a sequel to any of the games I had before, it would have prevented one of the [new games]... if I did a sequel to Full Throttle there wouldn't have been Grim Fandango, and so on and so on down the line.

"It's hard. But now we have multiple projects, we have multiple teams, one of us could be working on a sequel and one of us could be working on a new game. It opens up a lot of possibilities."

Let's hope one of those possibilities is Psychonauts-shaped. The original game was one of Xbox's best platformers thanks to its endlessly inventive level design and trippy, smart-mouthed plot.

UPDATE: Hold the phone. Mojang AB founder and Minecraft creator Markus "Notch" Persson has reached out to Schafer on Twitter, saying he'd love to publish a Psychonauts sequel. "I'm serious."

Might want to bear in mind that this is the same Notch who once challenged Bethesda to a Quake duel to resolve a legal dispute. Still, fingers crossed.

Comments

6 comments so far...

  1. I want it!!!

    Gimmie Gimmie Gimmie

  2. Loved Psychonauts on the original Xbox. It didn't work with the 360's backwards compatibility, was re-released as an Xbox Original and then taken off the Marketplace. Maybe if the publishers don't want to risk a sequel, they could do an XBLA or Games on Demand HD remake of the first game to test the waters. I'd buy it, even though I still have the original Xbox version.

  3. Schafer and Notch? As a team? Lord knows where Mojang would get the money from but it could be the best partnership ever!

  4. It's being funded by fans, they've raised over $1 million.

  5. Mojang actually have bucket loads of money, peole have been paying for the game all through minecrafts development and they've gained so much from it that they now have enough to publish other games.

  6. Does raise the question of when you stop being an independent developer. Can Mojang still wear that particular badge of honour if they have become publishers?