Jackie Estacado is finally back, and the wait has been worth it. We'll admit to a sense of quiet relief. While Starbreeze made the first game great, we weren't sure that Digital Extremes was up to the job. But despite rewriting much of the first game's formula, The Darkness II serves up what really matters - dollops of gore and a pitch-black story.
The loss of the original's striking photorealism should have put the game at a disadvantage, but the new art style swiftly wins you over. Straight cel-shading could have looked cheap, but the attention to detail brings things to life - pencil marks trace the edges of the world with a gorgeous hand-drawn touch, and the hand-painted vistas are all visually striking. It's one of the best-looking games we've seen for a while, and the comic-book colouring doesn't ruin the tone. You should expect a lot of gore, but this won't be the aspects that shock you the most.

Not all of the original darkness powers have made a return for the sequel, but the package that is there feels much more tightly focused. Everything you need is mapped to the controller, which means the flow of the action is never broken up by pesky little pop-up menus. The right and left triggers handle the fantastically punchy-feeling guns, and the bumper buttons control the demonic tendrils that sprout from your back on demand. The right one deals with melee stuff, deftly slicing off limbs. The left tendril acts a bit like Half-Life 2's iconic Gravity Gun, grabbing and hurling around most things with ease, and tearing out the hearts of your fallen foes. Alright, so Gordon Freeman didn't do that - but this proves that it'd work a treat on the features list for Half-Life 3.
Once you've stunned an enemy with smaller attacks, you can even grab people while they're still alive and tear them to shreds with execution moves. Sometimes they try and shoot you while dangling upside-down. It's quite endearing. Put it all together with a mix of unlocked skills and the results are hectic. Mix 'n' match dual-wielding lets you keep your options open, and most fights are won by using what's around you. Car doors are ripped off to make impromptu riot shields. A ceiling fan is only ever two clicks away from becoming a means of decapitation, and pool cues are an open invitation to impale. While you're busy causing trouble with your tendrils, there's never any reason to stop firing both pistols.





















































10 comments so far...
CunningSmile on 7 Feb '12 said:
I always thought that besides the emotional story line one of the strong points of Darkness 1 was the horror sections in Hell. Anything like that returning Matt, or is it all real world gun play?
Clanger67 on 7 Feb '12 said:
I enjoyed the demo although don't know if i like it as much as the first as i only downloaded that couple of weeks ago.Bloody playing through ME 1&2 and skyrim are sapping my hours in a day,lol.
B1zuk on 7 Feb '12 said:
Awesome. This is just the kind of score I was hoping to see.
danb95 on 7 Feb '12 said:
Is this going to have an online pass? Thinking of renting it as i hear it is around the 7hours mark.
Alaric14 on 8 Feb '12 said:
I was frustrated by the first game's approach to the narrative through direct control of Jacky when you were up against foes, and the gameplay in general wasn't all that, but I loved the Hell sections. Being a fan of the comic books, this art style looks a lot better, too. Can't wait to get my hands on this.
OXM JamSponge on 8 Feb '12 said:
I don't want to post any spoilers, but the Darkness II is very different - both in terms of pacing and locations. Other reviews have teased more about this, but I reckon it's best enjoyed without any prior knowledge. Give it a pop.
Dellboy on 9 Feb '12 said:
Co-op?
Dellboy on 9 Feb '12 said:
Like split screen Co-op? If so i will go and get this today.
Metalratex on 9 Feb '12 said:
9? I'm surprised. The other highest grade I've seen so far is 8.
I played the first and didn't finish it. I know this one looks more polished, but I'm not bought yet.
ezeejay on 18 Feb '12 said:
Looks like a good game, but deffo 1 for rental, 7 stingy hours ???