Syndicate's problem is right there on the game cover. See that menacing man with his crotch wrapped around the title, the short-haired white man being eaten by clouds of angry hieroglyphic wasps? He's called Miles Kilo, but who is he, really? Who? In transforming last century's drag-select 'em up into a story shooter, Starbreeze seems to have forgotten to add in a compelling lead man. Which is a bit of a surprise, needless to say, from the people behind Riddick and The Darkness.
That's a dilemma the online co-op mode isn't called upon to solve - though as a narrative-driven affair with four fully-backstoried and paid-up characters, including The Girl With The Dragon Tattoo, it has a go. Starbreeze's online prompts different questions. Was Splash Damage wrong to think that the older, more thoughtful style of multiplayer shooter could thrive on consoles? Is there room to pick up where the solid, flawed but unforgivably buggy Brink left off?

The two games share an interest in, nay, an obsession with unlocks - Syndicate's include cybernetic powers or "apps" - and the plugging thereof into hulking, charismatic avatars, but more than anything else, it's the stylishly thumpy handling that hits home the comparison. Neither shooter is quick on its pins - they're tailored for planners, not death-defiers. So calm down, grasshopper. You can't just smear a magazine's contents across an opposing force, get blasted to marginally short of oblivion and dive back out to heal up. Or at least, not unless you've got very tolerant allies.
Victory comes instead from monitoring your team closely and employing apps for mutual gain. Most often, you'll be holding the bumper to pump nearby health bars full of nourishing Wi-Fi. More complicated mini-boss scenarios task players with de-hack-tivating layers of power armour, blasting them off, then similarly rinsing the layer beneath, all the while evading the bullets of the vengeful wearer. The feel is almost MMO-ish, as lead programmer Lars Magnus Lang told us after our hands-on, and as with Brink, we expect that association to strengthen as you specialise your Agent - deciding which of the 87 weapon upgrades suits your shottie best, and whether you're a tank or a scout.

Coverage of Syndicate to date has focused on what it does and doesn't have in common with the celebrated Bullfrog original, and given that Starbreeze has explicitly positioned the online as a nod to retro, it's hard to see that conversation drying up. For my money, though, there's a more involving chinwag to be had about how it broadens its adopted genre, reaching beyond twitch-gunnery in order to compete. First-person shooters are often branded a one-note symphony (with Activision shouting loudest); however it turns out, this game is evidence that you can sing a different tune.




















































4 comments so far...
xPearse on 2 Feb '12 said:
How dare you brink is a great game, just misunderstood and underatred. Yea I thought brink when I played the demo and also blacklight tango down because of the see people through wall highlight enemy thingy.
Captain_Chao5 on 6 Feb '12 said:
Really? Maybe all the bad reviews were untrue...mine included.
Fl AYNGE on 8 Feb '12 said:
I pre-ordered Brink and had it for about a week, the game was a major disappointment of Homefront proportions, I also had Blacklight and it was ok until other games caught my attention. However, having played the co-op demo of Sydicate, I can say in that one taster of the game so far it feels a more 'complete' expeience then Brink was when it was released. Definately looking forward to this.
greenmonster714 on 8 Feb '12 said:
I pre ordered Brink as well and thought ya know this may not be a bad game. Great ideas, maps, and environment. Then the lag started and stayed. It never got any better. Even now months later my son bought the game and I thought I'd give it another go. Yeah right! There's still so much lag it's impossible to do anything. To hell with Splash Damage for putting out such a piece of crap. Gotta give'm credit on a fine job of promoting the game but frankly it all turned out to be crap.
Syndicate appears to be on the same level. The demo is clunky as hell and after reading a few other reviews it appears the re play value of the game is next to zero. I will pass on this one for now. Maybe rent it down the road but buying day one release....NOT!