The Sims 3: Pets Review

Caress a cat on your Xbox 360

Believe it or not, this is the first Sims Pets on the Xbox. The mutant cash-cow monstrosity is usually meticulous in bloating like cash-absorbent foam into every crack in the market. The Sims 2 Pets came out on every platform and it's dad - including N-Gage, for God's sake. But it's only now that we lucky Xbox owners can know the pleasure of sending an Alsatian to work in the local factory.

It's the same old same old, really - The Sims 3 Pets is just what is sounds like. The Sims 3, with domesticated beasts. Pets aren't just creatures that need to be walked and watered, they're a full and equal part of the family.

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Realism takes a happy and ridiculous back seat to "animals doing things like a human", which explains the spin-off's success - it's one of the founding principles of the internet. So, that's how you get to one of the finest moments in any game - watching your dog get a taxi to his day job.

Your job is to meet the needs, desires and wishes of your Sims and their companions, helping them progress in their lives careers and homelife. Torturing them, burning them, and testing their physical limits are inessential but amusing extras. It's a lovely pursuit, offering all members of the family a decent timesink, though it does require a patient, easily-absorbed brain.

You can use the character creator to build some ruddy adorable puppies and kittens. Thumbs mostly up, then. But if you've got The Sims 3, this might feel like little more than a loveable but only semi-substantial expansion pack. On it's own, it's yet another decent slice of wholemeal life-sim.

The OXM verdict

  • More Sims, which is good
  • Very easy to play
  • You get to put dogs in taxis
  • Adds little to the basic Sims model
The score

Acceptable update and not much more

7
Format
Xbox 360
Developer
Unknown
Publisher
EA Games
Genre
Sim / Strategy

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